Gothermyx logo Gothermyx UI/UX Learning
Gothermyx design workspace

Calgary, AB — UI/UX Education

A place where design thinking
gets taught honestly

Gothermyx started with a straightforward observation: most people learning UI/UX design online are sifting through scattered tutorials, disconnected tools advice, and content built for clicks rather than comprehension. The program here is structured differently — sequential lectures, direct explanations, and real examples drawn from how interfaces actually get built and tested in practice. There are no certifications sold, no promises about career outcomes. What you get is a clear, well-paced set of lectures that treat you as someone capable of forming your own understanding.

14 Lecture modules available
3 Instructors on the team
2025 Year the program launched

How the program
actually works

Each lecture follows the same basic contract with the listener: one topic, treated in enough depth to be useful, without detours into tangentially related concepts. The sequence moves from foundational visual principles — hierarchy, contrast, spacing — through interaction design patterns, prototype fidelity decisions, and usability testing methods. The order is deliberate. Later lectures reference earlier ones, and that dependency is what keeps things from feeling like a random collection.

Materials are available asynchronously, which means you work through them at whatever pace makes sense for your schedule. There are no cohort enrollment windows or fixed deadlines. The webinar sessions supplement the core lectures for people who want live discussion and the ability to ask questions about specific scenarios they are working through.

The Calgary location matters in a practical sense. Local participants have access to in-person sessions when those are scheduled, and the content examples occasionally draw from regional product and service contexts that feel grounded rather than abstract.

Lecture session material on screen
Design process walkthrough example
UI wireframe and annotation workflow

The people behind it

A small team with a shared preference for explanation over performance. Everyone here has spent time actually doing design work before teaching it.

Tobias Vreeland, Lead Instructor
Tobias Vreeland
Lead Instructor — UI/UX Design

Tobias spent eight years doing interface design for software companies before shifting toward teaching. His lectures tend to focus on the decision-making process rather than the finished artifact — why a certain layout pattern works in one context but creates friction in another. He is particularly interested in the gap between what designers intend and what users actually do with an interface.

Priya Kulathunga, Curriculum Lead
Priya Kulathunga
Curriculum Lead

Priya handles how the lectures fit together as a sequence. Before this, she worked in instructional design for a mid-sized software company, where she spent a lot of time figuring out why certain training formats worked and others did not. At Gothermyx, she reviews every module for clarity and pacing before it goes to students. Her background in user research also shapes the way testing and feedback concepts get covered in the program.

Oisín Farquhar
Guest Instructor — Interaction Patterns

Oisín contributes lectures on interaction design patterns, focusing on mobile and touch contexts. He runs a small independent consultancy and brings specific, current project examples into the material. His sessions are structured as case studies with commentary, which gives them a different texture from the core lecture series.

What guides the work here.

Clarity over completeness

A lecture that covers three things well is more useful than one that mentions twelve things briefly. Every module is edited down to what actually needs to be there.

Practical before theoretical

Concepts are introduced through examples first. The abstraction comes after, once the concrete case has established what the principle is actually describing.

Grounded in local context

The examples and scenarios used in lectures draw from recognizable regional and Canadian product contexts. This is deliberate — familiar settings make abstract ideas easier to assess.

Questions about the program or how to get started
contact@bepooke.club +1 902 940 5927 3043 7 St SW, Calgary, AB T2T 2X6